# Setup (< 1 min)

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* Import the asset and locate the OctantaStudio\DynamicHoverTooltips\Prefabs folder.
* **Add a TooltipSystem prefab to your scene**.
* Go to Scene Refrences component *→* **Assign Target Canvas** in it or it will be auto-detected. **Assign Main Camera** in it or it will be auto-detected. Recommended: enable Camera Switching.
* **Check if the Input Controller component inside prefab matches your Input System** (Old/New).
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Everything is set up! **Go to the TooltipCollection** object. It contains the tooltip collection for the scene, which you’ll need to configure for your project. By default, there is already a tooltip that reacts to hovering over UI objects in your scene. Run the scene and test how it works. Similarly, add your own tooltips to the list, configuring their launch and display.
