Supported Input (Joystick)
Joystick Input.
Interactions
Joystick Button
Gamepad button presses: A, B, X, Y buttons, D-pad directional buttons, Start and Back buttons, LB, RB, LT, RT, left stick click and right stick click
UI Joystick Tip
Joystick Button
Left and right stick movement
UI Joystick Tip
Joystick Button Hold
Gamepad button holds: A, B, X, Y buttons, D-pad directional buttons, Start and Back buttons, LB, RB, LT, RT, left stick click and right stick click
UI Joystick Tip
Mapping



系统支持Xbox类型控制器的输入和提示。如果与默认设置或输入方法有细微差异,请在Input Controller中重新配置:
按钮映射,例如,如果A和X按钮被交换。按钮索引在录制期间按下按钮时会被记录。
项目中用于输入的轴名称。
系统假设以下映射:
LeftStickHorizontalAxis - "LeftStickHorizontal"(左,右)- X Axis
LeftStickVerticalAxis - "LeftStickVertical"(下,上 + 反转)- Y Axis
TriggerAxis - "Triggers"(左/右)- 3rd Axis
RightStickHorizontalAxis - "RightStickHorizontal"(左,右)- 4th Axis
RightStickVerticalAxis - "RightStickVertical"(下,上 + 反转)- 5th Axis
DPadHorizontal - "DebugHorizontal"(左/右)- 6th Axis
DPadVertical - "DebugVertical"(下/上)- 7th Axis
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